MayaPython mesh exporter.
I implemented a 3d mesh exporter for Maya 2012 using Python and MEL. The goal for the exporter is to easily export all the 3d triangle coordinates for a mesh. This format is later imported into a custom 3d engine.
I am still working on implementing texture and UV coordinates into the exporter.
If you would like a copy of the source code please email me.
Here is a snapshot of a sphere in maya that I have exported using a plugin that I wrote in MayaPython for Maya 2012. Snapshots of the exporter UI soon!