MayaPython mesh exporter.


I implemented a 3d mesh exporter for Maya 2012 using Python and MEL. The goal for the exporter is to easily export all the 3d triangle coordinates for a mesh. This format is later imported into a custom 3d engine.

I am still working on implementing texture and UV coordinates into the exporter.

If you would like a copy of the source code please email me.

Here is a snapshot of a sphere in maya that I have exported using a plugin that I wrote in MayaPython for Maya 2012. Snapshots of the exporter UI soon!

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